

The sound is varied with catchy tunes and appropriate mechanical noises. While sometimes there are arrows pointing the way, other times you have to click on that out of focus ladder in the background in order to climb, so be aware of that if you are feeling stuck. At times, the unique perspective of the game can make it difficult to tell where you can tap to explore different areas.

Every screen is beautiful and just draws you in to the world and makes you wish you could physically explore it yourself. The handmade three dimensional world of Lumino City is absolutely amazing to look at. The puzzles generally make sense, and vary in difficutly over the course of the game, and interacting with the people you meet on your way is always a treat. For the most challenging experience, look up the pages corresponding to the area you are in only if you can't figure something out yourself, though it is nice to know you've got a hint book at hand. It says right in the front of the manual to only use in emergencies, and that is what I would recommend as well. Other times it will just give you a push in the right direction, while on occasion it will just give you the answer you're looking for out right. Sometimes your grandfather's book is essential to solving the task at hand. To use an item, tap and hold, then drag the item where you want to use it. Here you can access your grandpa's book (all 900 pages-don't worry, it's easy to rifle through), as well as anything else useful you may have picked up along the way. Is there more to him than first appears?Ī cross disciplinary team worked on Lumino City State of Play collaborated with award-winning architects, fine-artists, prop-makers and animators, each discipline brought something unique to the design and execution of the finished game.Just tap where you want to walk or examine. Explore the unusual dwellings beyond the city gates and finding out more about her Grandad's intriguing life along the way. As Lumi welcomes Grandad back at the end of Lume, she is swiftly catapulted into a new epic journey and a hunt for Grandad. Lumino City continues where we left Lume.

To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. By exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Lumino City is a BAFTA award-winning handmade puzzle adventure game.
